Rachael Hosking 3D Portfolio


Hello and welcome to my website. This is an online portfolio of some of the Freelance 3D Modelling and Animation projects I have worked on. I'm an independent artist based in the UK and work in both 2D and 3D using Photoshop and After Effects for my illustrations and Maya and Zbrush for modelling and animation. I have many years experience designing, modelling and animating high quality animations and 3D illustrations for projects in film, television, advertising, entertainment, websites, Games, training videos, educational campaigns, Augmented Reality, VR and 360 video. I also often work in sound and video editing, effects and 3D compositing. Before transferring my skills to CG I worked as a traditional 2D illustrator and 3D sculptor for Film and Television for Mackinnon and Saunders. Examples of my illustration work can be found on my illustrations page and traditional sculptures can be seen on my sculptures page.


My background is in stop motion animation and 3D model making. After gaining my degree in Animation I worked at Mackinnon and Saunders, one of the world’s leading puppet making companies who specialise in the design and construction of characters for television shows, feature films and commercials. Whilst with Mackinnon I worked on various projects such as Tim Burton’s ‘Corpse Bride’, Bob the Builder and Pingu. At Mackinnon At Mackinnon I was involved in sculpting, texturing, silicone moulding and airbrushing characters and props. Following this I worked at The National Media Museum, this involved researching and archiving the British Film and Television Archive and working on the design and build of the new Animation gallery. It was at this time that I started transferring my character design and modelling skills into 3D computer software and took up training on the Alias Maya Comprehensive course at Escape Studios, London. I have worked on many freelance projects since then, as mentioned before. These can be found on my digital, showreel or sculptures pages. Over the years I have developed my Maya, Zbrush, Photoshop and After Effects skills and I am constantly looking at new ways to improve my work. More recently I have completed the Escape Studios Zbrush for 3D artists training, to further develop my 3D skills. I have a passion for learning new 3D Animation software and am constantly developing my skills to reflect the current standards expected in the animation industry.


Zbrush Icon Zbrush
Maya icon Maya
Mudbox Mudbox
Photoshop icon Photoshop
Illustrator Icon Illustrator
Premiere Pro icon Premiere Pro
After Effects icon After Effects
Dreamweaver Icon Dreamweaver
Soundforge Icon Sound Forge
Mettle Icon Mettle Skybox
Unity Icon Unity


Designs and Illustrations
Concept art
Character development
Technical illustrations
Create, plan, and script animated narrative sequences
Product Design, Development and Marketing
3D Modelling
3D Texturing
Rigging for 3D animation
2D Animation
3D Animation
3D Lighting
Motion Graphics
VFX- Visual Effects
Sound Design and Effects
Editing and Compositing


2013-Current 2D/3D advanced Training, Digital Tutors/Gnomon Workshop, Online tutorials.

2012 Zbrush for 3D Artists, Escape Studios, Westbourne Studios, London.

2005-2006 QTS - GTP Teacher Training, Robin Hood Primary School, Wakefield, WF3 3BG

2003 -2004 Maya Computer Animated Software - Comprehensive, Escape Studios, Westbourne Studios, London.

1999 – 2002 BA (Hons) Animation, University of Lincoln

1998 – 1999 BTEC Art Foundation, Bradford College

1991 – 1998
A – Levels - Art, English Literature, Biology `
10 GCSEs, South Craven School, Crosshills